Welcome to the Hardcore Husky Forums. Folks who are well-known in Cyberland and not that dumb.

Mad Son's Ramblings: Year Three is Prove-It Time for Petersen

1235713

Comments

  • TierbsHsotBoobs
    TierbsHsotBoobs Member Posts: 39,680
    BlowItUp said:


    coaching effect is a stupid metric and you guys only use it cause it makes petersen look bad and ignore all the ones that make him look fine. bash petersen all you want for the '14 AZ game, the two minute (lol) drill against oregon, the 2nd half vs ASU, etc. i don't give a fuck. i'll just be over here scared of that coach that has a Apple cup record of 1-3 and been outscored by an average of 15 points a game.

    Here's the only metric that matters:

    8-10
  • FremontTroll
    FremontTroll Member Posts: 4,744
    Mad_Son said:

    Mad_Son said:

    Coach effect does not equal game management.

    You'd have to be regularly punting on third down to cost your team three wins in one season via game management.

    Game management is wrapped up in there. It is a much larger term that encompasses nearly every aspect of the team, as I tried to acknowledge. I maybe wasn't as explicit in mentioning the offense there as I had intended to be. Basically those are the areas where we are under-performing and it is costing us games.
    All coach effect does is compare recruiting rankings to results.

    So, assuming the recruiting rankings are unbiased, coach effect attempts to measure every single aspect of coaching from identifying underrated talent to development to roster management to motivation to team-building to game management, etc.

    Game management is the most visible aspect of coaching but also the most overrated. A lot of awful fourth down decision makers have won Super Bowls and crystal footballs.
    Yes, so my logic is that if everything other than game mangement and the offense is good then those are what is costing us three games as per CFBMCE. Realistically if we are overachieving in say defense and off-season stuff then those two bad aspects are potentially costing us more than three wins. I acknowledged I did a poor job of showing game management and offense were linked concepts in the context of CFBMCE. I shouldn't have made offense a separate paragraph or I should have separated out game management into the offense paragraph.
    Your logic is flawed.

    Once again- a monkey picking plays using a random play generator wouldn't cost his team three full wins in a season. It's ludicrous

    Take CP's most derided decision - to hand off to Cooper. An overly generous estimation would be that UW's win probability decreased from 99.5% to 95%.

    In other terms that decision, as fucktarded as it was, cost UW less than .05 wins in expectation.
  • TierbsHsotBoobs
    TierbsHsotBoobs Member Posts: 39,680

    Mad_Son said:

    Mad_Son said:

    Coach effect does not equal game management.

    You'd have to be regularly punting on third down to cost your team three wins in one season via game management.

    Game management is wrapped up in there. It is a much larger term that encompasses nearly every aspect of the team, as I tried to acknowledge. I maybe wasn't as explicit in mentioning the offense there as I had intended to be. Basically those are the areas where we are under-performing and it is costing us games.
    All coach effect does is compare recruiting rankings to results.

    So, assuming the recruiting rankings are unbiased, coach effect attempts to measure every single aspect of coaching from identifying underrated talent to development to roster management to motivation to team-building to game management, etc.

    Game management is the most visible aspect of coaching but also the most overrated. A lot of awful fourth down decision makers have won Super Bowls and crystal footballs.
    Yes, so my logic is that if everything other than game mangement and the offense is good then those are what is costing us three games as per CFBMCE. Realistically if we are overachieving in say defense and off-season stuff then those two bad aspects are potentially costing us more than three wins. I acknowledged I did a poor job of showing game management and offense were linked concepts in the context of CFBMCE. I shouldn't have made offense a separate paragraph or I should have separated out game management into the offense paragraph.
    Your logic is flawed.

    Once again- a monkey picking plays using a random play generator wouldn't cost his team three full wins in a season. It's ludicrous

    Take CP's most derided decision - to hand off to Cooper. An overly generous estimation would be that UW's win probability decreased from 99.5% to 95%.

    In other terms that decision, as fucktarded as it was, cost UW less than .05 wins in expectation.
    The pussy punt against Oregon was much worse.
  • FremontTroll
    FremontTroll Member Posts: 4,744

    Mad_Son said:

    Mad_Son said:

    Coach effect does not equal game management.

    You'd have to be regularly punting on third down to cost your team three wins in one season via game management.

    Game management is wrapped up in there. It is a much larger term that encompasses nearly every aspect of the team, as I tried to acknowledge. I maybe wasn't as explicit in mentioning the offense there as I had intended to be. Basically those are the areas where we are under-performing and it is costing us games.
    All coach effect does is compare recruiting rankings to results.

    So, assuming the recruiting rankings are unbiased, coach effect attempts to measure every single aspect of coaching from identifying underrated talent to development to roster management to motivation to team-building to game management, etc.

    Game management is the most visible aspect of coaching but also the most overrated. A lot of awful fourth down decision makers have won Super Bowls and crystal footballs.
    Yes, so my logic is that if everything other than game mangement and the offense is good then those are what is costing us three games as per CFBMCE. Realistically if we are overachieving in say defense and off-season stuff then those two bad aspects are potentially costing us more than three wins. I acknowledged I did a poor job of showing game management and offense were linked concepts in the context of CFBMCE. I shouldn't have made offense a separate paragraph or I should have separated out game management into the offense paragraph.
    Your logic is flawed.

    Once again- a monkey picking plays using a random play generator wouldn't cost his team three full wins in a season. It's ludicrous

    Take CP's most derided decision - to hand off to Cooper. An overly generous estimation would be that UW's win probability decreased from 99.5% to 95%.

    In other terms that decision, as fucktarded as it was, cost UW less than .05 wins in expectation.
    The pussy punt against Oregon was much worse.
    Yeah probably.

    Also as far as the design of the offense goes there is no way to accurately quantify any negative or positive coordinator effect IMO. There is no way to accurately control for all other variables as Mad_Son wants to do. Bartoo does have a coordinator effect ranking though so I guess you could try starting there instead of with the broader coach effect.
  • Mad_Son
    Mad_Son Member Posts: 10,194

    Mad_Son said:

    Mad_Son said:

    Coach effect does not equal game management.

    You'd have to be regularly punting on third down to cost your team three wins in one season via game management.

    Game management is wrapped up in there. It is a much larger term that encompasses nearly every aspect of the team, as I tried to acknowledge. I maybe wasn't as explicit in mentioning the offense there as I had intended to be. Basically those are the areas where we are under-performing and it is costing us games.
    All coach effect does is compare recruiting rankings to results.

    So, assuming the recruiting rankings are unbiased, coach effect attempts to measure every single aspect of coaching from identifying underrated talent to development to roster management to motivation to team-building to game management, etc.

    Game management is the most visible aspect of coaching but also the most overrated. A lot of awful fourth down decision makers have won Super Bowls and crystal footballs.
    Yes, so my logic is that if everything other than game mangement and the offense is good then those are what is costing us three games as per CFBMCE. Realistically if we are overachieving in say defense and off-season stuff then those two bad aspects are potentially costing us more than three wins. I acknowledged I did a poor job of showing game management and offense were linked concepts in the context of CFBMCE. I shouldn't have made offense a separate paragraph or I should have separated out game management into the offense paragraph.
    Your logic is flawed.

    Once again- a monkey picking plays using a random play generator wouldn't cost his team three full wins in a season. It's ludicrous

    Take CP's most derided decision - to hand off to Cooper. An overly generous estimation would be that UW's win probability decreased from 99.5% to 95%.

    In other terms that decision, as fucktarded as it was, cost UW less than .05 wins in expectation.
    The pussy punt against Oregon was much worse.
    Yeah probably.

    Also as far as the design of the offense goes there is no way to accurately quantify any negative or positive coordinator effect IMO. There is no way to accurately control for all other variables as Mad_Son wants to do. Bartoo does have a coordinator effect ranking though so I guess you could try starting there instead of with the broader coach effect.
    Petersen is responsible for the coordinators. That is part of the coach effect.

    Mad_Son said:

    Mad_Son said:

    Coach effect does not equal game management.

    You'd have to be regularly punting on third down to cost your team three wins in one season via game management.

    Game management is wrapped up in there. It is a much larger term that encompasses nearly every aspect of the team, as I tried to acknowledge. I maybe wasn't as explicit in mentioning the offense there as I had intended to be. Basically those are the areas where we are under-performing and it is costing us games.
    All coach effect does is compare recruiting rankings to results.

    So, assuming the recruiting rankings are unbiased, coach effect attempts to measure every single aspect of coaching from identifying underrated talent to development to roster management to motivation to team-building to game management, etc.

    Game management is the most visible aspect of coaching but also the most overrated. A lot of awful fourth down decision makers have won Super Bowls and crystal footballs.
    Yes, so my logic is that if everything other than game mangement and the offense is good then those are what is costing us three games as per CFBMCE. Realistically if we are overachieving in say defense and off-season stuff then those two bad aspects are potentially costing us more than three wins. I acknowledged I did a poor job of showing game management and offense were linked concepts in the context of CFBMCE. I shouldn't have made offense a separate paragraph or I should have separated out game management into the offense paragraph.
    Your logic is flawed.

    Once again- a monkey picking plays using a random play generator wouldn't cost his team three full wins in a season. It's ludicrous

    Take CP's most derided decision - to hand off to Cooper. An overly generous estimation would be that UW's win probability decreased from 99.5% to 95%.

    In other terms that decision, as fucktarded as it was, cost UW less than .05 wins in expectation.
    The pussy punt against Oregon was much worse.
    Yeah probably.

    Also as far as the design of the offense goes there is no way to accurately quantify any negative or positive coordinator effect IMO. There is no way to accurately control for all other variables as Mad_Son wants to do. Bartoo does have a coordinator effect ranking though so I guess you could try starting there instead of with the broader coach effect.
    So this is an article about Petersen because everything is on the head coach. It was like trying to blame Kent Baer for Willingham's problems. If Smith is a failure (which Bartoo gives him a C+, adjusted to D when compensated for talent) then that is Petersen's fault for having him. The over all coach effect should be the sum total of all aspects of the program, which it is in effect once you normalize for talent.

    I am not sure why you don't think play calling matters and that running random plays would not have a detriment on a team... When we start playing with house money I'll ask Petersen to try that as an experiment.
  • Mad_Son
    Mad_Son Member Posts: 10,194
    Also when you start typing on your phone and it saves a draft and then you come to your computer to respond that last post is apparently the outcome...
  • Tequilla
    Tequilla Member Posts: 20,259
    1) Stats/Data is great at trying to frame the unobservable or when needed to isolate information ... where I get bent out of shape is when trying to get data to explain information that you can see with your own eyes

    2) when it comes to evaluating what Pete has done the first two years, you don't need some kind of advanced data to back up any conclusions ... using the advanced data if anything makes you sound less educated than not