Tetris and Tecmo Bowl were both right there, but I couldn't put SM 1-3 down until I mastered all of them. 3 was the best of the bunch iirc.
SM 2 is a clear lagger for me. 1 is great because it is the OG, and 3 is in my top 3 because of the “choose your own adventure” (as opposed to linear style) interface suited perfectly with my personality.
Tetris and Tecmo Bowl were both right there, but I couldn't put SM 1-3 down until I mastered all of them. 3 was the best of the bunch iirc.
SM 2 is a clear lagger for me. 1 is great because it is the OG, and 3 is in my top 3 because of the “choose your own adventure” (as opposed to linear style) interface suited perfectly with my personality.
I loved the flying suits they introduced in SM3 and how well they designed levels so that, while the suit could basically help you cheat past early levels, it was the only way to pass later ones and you had to be really good with it.
When I try I can easily visualize 1 and 3, but can't actually remember much from #2. I think there was some kind of flying suit thing in it too, but it was more like a glider thing where you'd come crashing down.
Outside of Tetris, there was this game called Blaster Master that was totally rad. Super hard game with no saves (like most back then), so I had to be a total loser and go at it for months, getting a little further every time. Beating the game took over four hours, so it was quite the long haul.
Tetris and Tecmo Bowl were both right there, but I couldn't put SM 1-3 down until I mastered all of them. 3 was the best of the bunch iirc.
SM 2 is a clear lagger for me. 1 is great because it is the OG, and 3 is in my top 3 because of the “choose your own adventure” (as opposed to linear style) interface suited perfectly with my personality.
I loved the flying suits they introduced in SM3 and how well they designed levels so that, while the suit could basically help you cheat past early levels, it was the only way to pass later ones and you had to be really good with it.
When I try I can easily visualize 1 and 3, but can't actually remember much from #2. I think there was some kind of flying suit thing in it too, but it was more like a glider thing where you'd come crashing down.
SMB 2 was so forgettable because it wasn't even supposed to be a Mario game. Nintendo released the real SMB 2 in Japan (later released for SNES as "Lost Levels") and it was basically a carbon copy of the original game only significantly harder. 13 year old me tried for hours to beat Lost Levels and never pulled it off, the only Mario game I could never beat.
The SMB 2 they released in the US was another Japanese game that they reformatted to have something to sell for Americans when they realized the one they had was too similar to the original / too hard. The American SMB 2 was pretty difficult too, I don't think I ever beat it until I played it on SNES (which had a saving option).
The one significant thing SMB 2 added to the MB universe was the ability to play as different characters and not just Mario and Luigi (and different characters having different strengths and weaknesses - IIRC Princess could float, Toad could dig quickly, Luigi could jump higher IIRC and Mario was just decent all around - you needed different characters to beat different levels) which of course they didn't come back to until later on. It's not a terrible game, but doesn't compare to it's predecessor or it's successor.
I'm weird in that I actually really liked SMB2, for many of the reasons @dnc mentioned. I always rocked Luigi because girls were stupid and gross and Toad couldn't jump.
I'm weird in that I actually really liked SMB2, for many of the reasons @dnc mentioned. I always rocked Luigi because girls were stupid and gross and Toad couldn't jump.
1.) Tetris 2.) Blaster Master 3.) Metroid 4.) Tie between a series of similar but competent platformers. The Disney games (Duck Tales, Rescue Rangers, Duck Dodgers, etc.) were all surprisingly good, and there was a game called Adventure Island II that rocked. 5.) Nintendo World Cup (soccer) 6.) NES Play Action Football 7.) Battletoads (hardest game I've ever played, and only one I never beat)
Granted, we got the system late and were poors, so I didn't get to try a whole hell of a lot of games.
Super Mario Bros 2 is a great game. As DNC pointed out, it wasn't originally a Mario game. But it was a game developed by the Mario team, and they upgraded the hell out of it when they turned it into Mario 2 for NA release.
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I had a fighter pilot game called Sky Shark that was right there with these three.
When I try I can easily visualize 1 and 3, but can't actually remember much from #2. I think there was some kind of flying suit thing in it too, but it was more like a glider thing where you'd come crashing down.
I probably spent more time playing this one than any of them though.
Another write in option would be Double Dragon.
The SMB 2 they released in the US was another Japanese game that they reformatted to have something to sell for Americans when they realized the one they had was too similar to the original / too hard. The American SMB 2 was pretty difficult too, I don't think I ever beat it until I played it on SNES (which had a saving option).
The one significant thing SMB 2 added to the MB universe was the ability to play as different characters and not just Mario and Luigi (and different characters having different strengths and weaknesses - IIRC Princess could float, Toad could dig quickly, Luigi could jump higher IIRC and Mario was just decent all around - you needed different characters to beat different levels) which of course they didn't come back to until later on. It's not a terrible game, but doesn't compare to it's predecessor or it's successor.
/Mario nerd
1.) Tetris
2.) Blaster Master
3.) Metroid
4.) Tie between a series of similar but competent platformers. The Disney games (Duck Tales, Rescue Rangers, Duck Dodgers, etc.) were all surprisingly good, and there was a game called Adventure Island II that rocked.
5.) Nintendo World Cup (soccer)
6.) NES Play Action Football
7.) Battletoads (hardest game I've ever played, and only one I never beat)
Granted, we got the system late and were poors, so I didn't get to try a whole hell of a lot of games.
I play Dr. Mario the most of the 30 games.